The purpose of the clerestory is to get as much light in the building as possible as well as let air / smoke rise and cycle out of the cathedral.
The models are coming along nicely atm and I will have to start looking at the materials I need to help showcase the assets and aswell and think about going back on older sections and adjust some geometry.
As far as I can tell, I've kept the pier and column running from top to bottom in alignment and everything is aligning nicely to create a very clean and polished look. I'll have to be careful when texturing to make sure no seams will be showing up as that will make the assets look very messy and take away from environment.
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